Lost Temple revolves around control of the fountain & creeps in the center of the map. The 8 low level creep camps can be taken by your hero right as he starts & can use the healing fountain early as blademaster with windwalk, or at night.
A common strategy is to awake the creeps to lure to the opponent. The map has Goblin Lab for zepplins & a quickly attainable second goldmine. This map generally favors undead & human players, because of the lack of mercenary camps & the importance of control of the healing fountain, but the orcs blademaster will still have great versitility with the mid camps & fountain. Players starting on the left & bottom sides of the map have significantly more lumber behing their goldmine.
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